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TonyAMO

111 Game Reviews

23 w/ Responses

Just because it's classic doesn't mean it can't have standards.

I don't care if the main gimmick is "out of control", it does not make this game fun. The fact that every time you jump you get stunned is annoying and the random bouncing doesn't help much.

There's a Bennett Foddy game very similar to this one but it actually works and it more fun to play and master. I can't remember which one tho

JelleVermandere responds:

you probably mean GIRP, great classic!

pretty unique puzzle game. very nice use of creative minimalism. i wish it wasn't as frustrating as when i first played it, but i figure that's the point

My favorite mechanic in this game is that fact that you can climb walls using your sword.

ErikSwahn responds:

I thank my dad for that. He asked me to implement his idea into my game.

The game and the gameplay looks awesome as hell, but the controls are SO CLOSE to complete ass that I'm having a very hard time trying to keep myself playing.

Great gimmick with the shouting, although I wish the environment where I was shouting in was more suitable so that it doesn't strain my throat

Took me a couple of tries to figure it out, but once I figured it out, I am now certain that this is a truly original survival puzzle game.
Although a leaderboard would be nice...

This game has HUGE potential, but there are some things that are really annoyingly frustrating about it.
First and foremost, the bottom level of each level. The people down such are such a hinderance that it is almost impossible to get a jump on them because there is so much of them. Next is the lack of combo moves; it seems that there is a cooldown delay between each dodge command, and it gets really annoying when you are trying to go faster.
Other than that, the game is good but the controls needs some work.

This is a much better puzzle platformer that the last one I played.
Oh how I wish there was more to solve

Fuck Everyone And Reeee!

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